About / Minjun Chen

I design the logic and the feeling.

I'm a product designer and creative technologist interested in the space where systems thinking meets expressive interaction.

My projects often begin with a simple question: how can this be easier to understand and more rewarding to use? From there, I move between information architecture, visual language, components, and working code until the whole experience holds together.

Product thinking

Interaction design

Design systems

Working prototypes

Creative development

A few things I believe

01

Clarity is a design material

Hierarchy, language, and interaction should help people build an accurate mental model without having to work for it.

02

Systems should create range

A good system is not a cage. It gives teams a dependable foundation and enough expressive room for the product to have character.

03

Prototype the feeling

Timing, sound, transitions, and feedback change how an idea is understood. I use working prototypes to design those qualities directly.

See the thinking in practice.

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